Leg burned, 1/2 move, -2 penalty /n1to attack rolls; if victim is /n2wearing metal armor, hot steel /n3scorches him for an additional /n42d4 damage in the following /n5round, and 1d4 damage in the /n6round after that/n7
Item1
Item2
7 7 0 0 0 0
Hip/thigh burned, 1/4 move, -2 to /n1all attacks, victim must roll /n2saving throw vs. death magic or /n3be on fire(see page 122)/n4
Item1
Item2
8 8 0 0 0 0
Leg burned, 1/4 move and -4 /n1penalty to all attacks; if /n2victim wears metal armor, armor /n3is destroyed and hot steel /n4scorches him for an additional /n52d4 damage in the following /n6round, and 1d4 damage in the /n7round after that/n8
Item1
Item2
9 9 0 0 0 0
Foot incinerated; minor bleeding, /n1victim stunned 1d6 rounds, then /n2no movement and -4 penalty to /n3all attacks/n4
Item1
Item2
10 10 0 0 0 0
Leg incinerated at knee, major /n1bleeding, no move or attack/n2
Item1
Item2
11 11 0 0 0 0
Leg incinerated at hip, no move /n1or attack, major bleeding/n2
Item1
Item2
12 12 0 0 0 0
Leg incinerated at hip, no move /n1or attack, major bleeding with /n2additional abdomen hit/n3